SIMILAR GAMES
Games like Alien: Isolation
Enjoyed Alien: Isolation? Here are 6 games that play in a similar way – such as Aliens versus Predator Classic 2000, Directive 8020, SCP: Fragmented Minds. Each shows the cheapest key price from the stores we compare.
About Alien: Isolation: Alien: Isolation is a survival horror game set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley’s daughter Amanda fights desperately for survival to uncover the truth behind her mother’s disappearance. As a Weyland-Yutani employee, she travels to Sevastopol, a remote trading station where the flight recorder of the Nostromo was found. Players move through an increasingly volatile world, facing a panicked population and an unpredictable Alien, scavenging resources, crafting items and hacking systems to stay alive.
Updated 12 Nov 2026, 00:00 UTC · similar games are picked by AI from our catalogue based on game content (play style, setting, co-op) · descriptions based on official publisher information on Steam
About these games
Aliens Versus Predator Classic 2000 pits the universe’s three most ferocious species against each other for survival. Players pick one of three campaigns – Colonial Marine, Alien or Predator – and fight through starships, space stations, colonial bases and planetscapes. Each species has its own abilities, weapons and equipment: the Alien scales walls and elevator shafts, the Predator stalks with shoulder cannons and stealth, the Colonial Marine relies on motion trackers and flame-throwers. It also adds a single-player mode against endless Alien hordes and includes all levels from the Gold Edition plus the Millennium Expansion Pack.
Earth is dying and humanity is running out of time. Twelve light years from home, the planet Tau Ceti f offers hope, and the colony ship Cassiopeia crash lands there. The crew soon learns that an alien organism able to mimic its prey is hunting them, so nobody can be sure who is still human. This cinematic sci-fi horror from the creators of UNTIL DAWN and THE QUARRY has the player survive dark corridors using improvised weapons, stealth and quick reflexes, change the crew’s fate with choices in the Turning Points story tree and uncover multiple endings. Couch co-op lets up to five players join in.
A first-person survival horror game with action elements, set in the decaying Site-113 on Mars, a facility belonging to the SCP Foundation. The player moves through separate zones of varying danger, hacking, welding and parkouring while alternating between stealth and combat. Weapons and the SCPs themselves can be turned against hostile anomalies, and choices carry consequences that shape which paths become available. The game contains intense violence and graphic gore.
Phantaruk blends survival horror with adventure and stealth mechanics. You board the Purity-02, the prime complex of the H+ Corporation, which pursues the transhumanist dream of a post-human organism stripped of humanity’s biological weaknesses. The research vessel has turned into a deadly, deserted trap, and you must investigate its mysteries in order to flee it. All the while you fight a parasite that keeps emitting toxins to destroy you from the inside, and you evade a beast known from long-forgotten fables and ancient myths that prowls the ship and may lurk in any shadow or behind any corner.
ROUTINE is a first-person sci-fi horror game set on an abandoned lunar base built around an 80s vision of the future. The player explores decaying living quarters, tram stations and a deserted shopping mall, searching for clues about what happened there. There are no waypoint markers, so the player must find the route by observing the surroundings and reviewing data on terminals. Using the Cosmonaut Assistance Tool (C.A.T.) to open terminals and identify clues, the player can run, hide or fight unknown threats, with the C.A.T. reserved as a last resort.
Sci-fi horror game from Frictional Games, creators of Amnesia: The Dark Descent, set below the waves of the Atlantic Ocean. The underwater facility PATHOS-II has endured unbearable isolation, the radio is dead, food is running out, and the machines have started to believe they are people. The player explores locked terminals and secret documents, seeks the last remaining inhabitants and makes tough decisions that shape the station's fate. They face corrupted humans, twisted creatures, insane robots and an inscrutable omnipresent A.I.; since there is no fighting back, they must outsmart their enemies or run.