SIMILAR GAMES
Games like Baldur's Gate 3
Enjoyed Baldur's Gate 3? Here are 6 games that play in a similar way – such as Solasta II, Esoteric Ebb, Torment: Tides of Numenera. Each shows the cheapest key price from the stores we compare.
About Baldur's Gate 3: Baldur’s Gate 3 is a story-rich, party-based RPG set in the Dungeons & Dragons universe, where player choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. Players can pick from 12 classes and 11 races, or play as an Origin hero or the customisable Dark Urge, and take the adventure online with up to four players. The journey spans the Forgotten Realms, the Underdark and the city of Baldur’s Gate, where sneaking, climbing and jumping matter. In combat, the party can attack together or split up to act on its own.
Updated 12 Nov 2026, 00:00 UTC · similar games are picked by AI from our catalogue based on game content (play style, setting, co-op) · descriptions based on official publisher information on Steam
About these games
Solasta II is a turn-based tactical RPG built on the SRD 5.2 ruleset. Players lead a party of four adventurers heading to the distant continent of Neokos on a quest tied to their family legacy. They must confront the enigmatic Shadwyn and a dark force pushing a rising tide of corruption across the land, where choices are made by the player and dice decide the destiny. The game also lets players roam Neokos freely, exploring and uncovering the map on their own paths, whether along familiar roads or into the wilderness.
Esoteric Ebb is a single-player isometric CRPG inspired by the freedom of tabletop adventures. You play as The Cleric, an expert in esoteric events who is also a government enforcer, and together with your goblin sidekick you unravel a political conspiracy in the city of Norvik. Dice rolls decide the outcome of tense encounters, dialogues branch extensively, and the game includes turn-based battles and risky expeditions into underground tunnels. Your choices shift alliances between factions and carry consequences that may come back later.
Torment: Tides of Numenera is the thematic successor to Planescape: Torment: a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. You are born a new mind in a body once held by the Changing God, a being who cheated death for millennia, and together with strange companions you must escape an ancient, unstoppable creature called the Sorrow. Your words, choices and actions are your main weapons; morality here is not a simple matter of right and wrong, and characters react to your reputation. Combat runs on the Crisis system, which adds environmental puzzles, conversation and stealth to the fighting.
Aarklash: Legacy is a tactical adventure set in the world of Aarklash, inspired by the Confrontation figurine universe. The player commands a squad of four mercenaries who have been wrongly accused and are hunted down, while they uncover dark secrets during their journey across Alahan, Acheron and Behemoth. Battles use an active pause system, heroes gain and upgrade abilities through a skill tree, group skills combine their strengths, and enemies include various organized groups.
Blackguards is a turn-based strategy RPG that asks what happens when a threatened world's only hope lies not with heroes in shining armour but with a band of misfits and criminals. Across more than 180 unique hex-based battlegrounds, players follow a dark, mature tale of crime, drugs and murder and lead a party of up to five characters. You set out as a warrior, mage or hunter, customising your character's skills, and at key turning points you decide the story's course and its outcome. Spells, skills and abilities shape your tactics, and interactive objects such as beehives or barrels, or flammable swamp gas, can be used to your advantage.
Wildermyth is a party-based tactical RPG in which both story and battles are procedurally generated. You follow your heroes through a whole career, from farmhands to veterans and on into old age, and your decisions permanently reshape the cast and the world. In the hand-painted, papercraft Yondering Lands there are no orcs or elves, but telepathic insect-dragons and clockwork undead, and fights on interactive battlefields reward teamwork. A fallen hero can fall back with a maiming or go out in glory, and favourites carry over into the next adventure.