SIMILAR GAMES

Games like Inscryption

Enjoyed Inscryption? Here are 6 games that play in a similar way – such as Monster Train, Ring of Pain, Deck of Ashes. Each shows the cheapest key price from the stores we compare.

About Inscryption: Inscryption is an inky black card-based odyssey that blends deckbuilding roguelike mechanics, escape-room style puzzles and psychological horror. Players build a deck of woodland creature cards through drafting, surgery and self-mutilation. Secrets lurking behind the walls of Leshy’s cabin, and those inscribed upon the cards themselves, reveal a deeply disturbing story.

Updated 12 Nov 2026, 00:00 UTC · similar games are picked by AI from our catalogue based on game content (play style, setting, co-op) · descriptions based on official publisher information on Steam

About these games

Monster Train

Monster Train is a strategic roguelike deck-building game set on a train bound for hell. The player defends three vertical battlegrounds and shields the last burning pyre from the forces of heaven. Along the way you pick your route for the benefits it offers, upgrade your champion, recruit units, improve cards and even duplicate them. There are five clans with distinct playstyles, more than 220 cards and ten starter decks, plus the Hell Rush mode where eight players compete in real time, and daily challenges.

Ring of Pain

Ring of Pain is a roguelike card crawler in which encounters come to you, and every step around the ring forces a dire decision. You explore randomly generated ring dungeons, plan your route and choose between grabbing loot or backstabbing a horror, while the ring reacts to what you do. Combat is turn-based and positioning is key, creatures broadcast their actions, and you combine gear with passive powers. Beyond the core paths, there are special dungeons to detour through, a daily dungeon with modifiers and cryptic lore in rhyme.

Deck of Ashes

Deck of Ashes is an adventure game with tactical card combat. The player leads a cast of antiheroes, one at a time, on a quest for redemption through a cursed fantasy world, hunting powerful cards and forging a unique battle deck. The procedurally generated world keeps changing, its biomes harbour different monster classes, and ambushes, cataclysms and random events force constant adaptation. Resources are scarce, the camp of allies can be upgraded, and when you die, you die for good – unless dark magic lends a hand.

HellCard

Hellcard is a cooperative deck-building roguelike that can be played both in singleplayer and in multiplayer. It takes place in the paper dungeons known from Book of Demons, and its core lies in deckbuilding and fast-paced tactical card battles. What sets it apart from other deck-building games is that monster placement genuinely matters and can be turned to your advantage. You can descend into the dungeons alone or recruit computer-controlled companions, while in multiplayer friends or strangers can join you; co-op battles support up to three heroes facing hordes led by the Archdemon.

Roguebook

Roguebook is a roguelike deckbuilder from the makers of Faeria and Richard Garfield, creator of Magic: The Gathering. The player leads a pair of heroes, with the one in front shielding the one behind, swapping their positions to chain powerful combos. Decks are assembled from over 200 cards, upgraded with 30 gems and rounded out by 80 relics with special effects. The Book changes each time it is opened – the map, its mysteries and dangers are procedurally generated, and its hexagonal-tile pages are uncovered with magic inks.

Thronebreaker: The Witcher Tales

Thronebreaker: The Witcher Tales is a single player RPG set in the world of The Witcher that blends narrative-driven exploration with unique puzzles and card battle mechanics. Players follow Meve, a war-veteran queen of Lyria and Rivia, who must face an imminent Nilfgaardian invasion and set out on a dark journey of destruction and revenge. Along the way they explore new monster-infested regions, save villages, hunt for treasures and resources, develop a battle camp, recruit units and improve their skills. The choices made shape the state of the world and the tale can end in different ways.