SIMILAR GAMES
Games like Prison Architect
Enjoyed Prison Architect? Here are 6 games that play in a similar way – such as Prison Tycoon: Under New Management, Sintopia, RimWorld. Each shows the cheapest key price from the stores we compare.
About Prison Architect: Prison Architect is a simulation strategy game in which you act as a warden, designing and developing your own penitentiary. You must allocate resources and control the flow of inmates to prevent floods, fires, fights and riots. Funds can be secured through grant applications, and your staff can include armed guards, psychologists, doctors, lawyers and snitches. Each prisoner requires treatment programs, labor schedules and reform workshops tailored to their criminal history. Escape Mode lets you attempt a break from your own supermax prison, Online mode lets you test prisons created by other players, and Sandbox mode allows unlimited expansion.
Updated 12 Nov 2026, 00:00 UTC · similar games are picked by AI from our catalogue based on game content (play style, setting, co-op) · descriptions based on official publisher information on Steam
About these games
Prison Tycoon: Under New Management is a strategy and simulation game about building your own prison: you design every building, room and path and furnish them as you like, keeping the power grid and water systems efficient. The aim is redemption rather than punishment – inmates attend all sorts of therapies, from a zero gravity room to dance therapy, to help them return to society. You hire expert staff for many roles, promote the best and fire the rest, and place cameras, watchtowers and guards to cope with night escapes. A mode with unlimited resources is available as well.
Sintopia is a darkly comedic strategy and management sim in which you run the underworld's most dysfunctional punishment facility. As a newly promoted middle manager at Hell Incorporated, you re-educate sinners, resurrect the worthy, and refine sin processing with automation. You build purification centres, hire unusual staff, and can use divine power to influence the living. The game offers a story campaign with corporate intrigue, a Challenge Mode, and a fully customizable Sandbox Mode.
RimWorld is a sci-fi colony sim in which an intelligent AI storyteller shapes the random events that befall your settlement. You start with three survivors of a shipwreck on a distant world and manage their moods, needs, wounds, illnesses and addictions. You build bases in forests, deserts, jungles and tundra, follow relationships between colonists, and fight pirates, tribes, giant insects and ancient killing machines. You also trade with passing ships and caravans, and each playthrough generates a new world to explore.
Cities: Skylines is a modern take on the classic city simulation. As mayor you build a city from the ground up and balance education, water, electricity, police, fire fighting and healthcare along with a real economy, while citizens react to gameplay. It offers a detailed traffic simulation, the option to make parts of the city into districts with their own policies, and a day and night cycle that shapes residents‘ schedules – traffic is slower at night and some zones do not run at full efficiency. Extensive modding support lets you create and improve maps and structures and share them on Steam.
You lead a band of exiles starting over in a new land with only the clothes on their backs and a cart of supplies from home, and the townspeople are your main resource: they are born, age, work, raise children and die, so a settlement grows only if they stay healthy, content and fed. No skill trees exist, any building can go up once materials are gathered, and money is absent – goods are bartered with trade ships that bring livestock and crops, yet also illness from abroad. Residents can take twenty occupations, from farming to mining, teaching and healing, and each map has its own scarcities.
Honey, I Joined a Cult is an indie casual tycoon game with simulation and strategy elements, in which you build and expand the base of your own cult while supervising its members and resources. You plan the cultists’ schedules, develop their skills, and look after food, maintenance and their needs, assigning tasks according to a priority system. You design and decorate rooms and customise the cult with its name, symbol, uniform, hat and relic, with the aim of growing faith, funds and following.