SIMILAR GAMES

Games like Visage

Enjoyed Visage? Here are 6 games that play in a similar way – such as Wooden Floor, The Guest, The Park. Each shows the cheapest key price from the stores we compare.

About Visage: Visage is a psychological horror game played from a first-person perspective. The player slowly explores a mysterious house that keeps changing shape, wandering gloomy corridors and passing through dead rooms where terrible things happened. The story is unveiled through surreal imagery and subtle environmental details, and the player relives fragments of the dark past of the families that once lived there. You are defenseless: there are no weapons, only objects to pick up, an environment to interact with and things to search for. Dark entities watch and follow your every move, drawn to terror, so keeping your mind as sane as possible is the only way to avoid joining the dead.

Updated 12 Nov 2026, 00:00 UTC · similar games are picked by AI from our catalogue based on game content (play style, setting, co-op) · descriptions based on official publisher information on Steam

About these games

Wooden Floor

Wooden Floor is a first person horror adventure built on visual trickery. The player makes their way through an old house that seems normal at first, but the deeper they get the more they realize that rooms change once a door closes behind them and whole corridors appear out of nowhere. The house turns into a maze, and the only thing accompanying the player while they look for a way out of the bad dream is the wooden floor underfoot. It offers level streaming with shifting and rotating rooms, puzzles based on keys and collecting, jump and platforming sections, and scares without screamers, all in Unreal Engine 3 (UDK) graphics.

The Guest

The Guest is a first-person psychological horror game built around fear and tension. The player explores a small, seemingly abandoned house where the protagonist has taken shelter from a fierce storm, unaware that he has entered the wrong house. Tension builds gradually as the familiar setting turns into a nightmare, with a malevolent entity stalking the player and trying to keep them from getting out alive. It may not harm you physically, but it can damage your psychology; the developers advise caution for people who are afraid of the dark or of being alone, and for those with heart problems.

The Park

The Park is a first-person psychological horror game in which the player explores the dilapidated Atlantic Island Park while searching for a missing son named Callum. The focus lies on exploration and storytelling, while combat and action play no role. The player steps into the shoes of Lorraine, experiencing panic and paranoia, and gradually uncovers the dark and tragic history of the park, which was opened in 1977 by the eccentric businessman Nathaniel Winter. Some rides, such as the Ferris Wheel, the Bumper Cars and the Rollercoaster, seem to have a life of their own.

The Suicide of Rachel Foster

In 1993, Nicole returns to her family's hotel in Montana, which she and her mother left a decade earlier after discovering her father Leonard's affair with Rachel, a girl her own age. Both parents are now dead, and Nicole wants to sell the decaying mountain lodge and make amends to Rachel's relatives, as her mother's will asks, so she comes with the family lawyer to look the place over. When the weather suddenly turns, she is trapped there, and a young FEMA agent, Irving, reaches her through one of the first radio telephones; they probe a mystery deeper than the valley believed. The player explores the vast, detailed hotel in a suspenseful tale with a ghostly mood.

Those Who Remain

Those Who Remain is a story-driven, first-person psychological horror adventure. You guide Edward through the sleepy town of Dormont, where he must confront disturbing horrors, keep his sanity intact and survive the night. The encroaching darkness forces you to stay in the light, and you can manipulate light sources to clear a path. The game moves between Dormont and a strange alternate reality, featuring puzzles and tough moral choices that lead to multiple endings. The story explores family, loss and mistakes.

Silent Hill: Townfall

SILENT HILL: Townfall is a first-person psychological horror in which Simon Ordell returns to the island of St. Amelia to ‘put things right’. He finds a town blanketed in thick fog, seemingly abandoned, and gradually uncovers fragments of his past. Players must evade threats, fight with melee weapons or firearms, and tune the portable CRTV television to unstable signals that drive story-based puzzles. The game is set in Scotland in 1996.