4X strategy games: about the games
A strategy game where you expand your empire, advance your culture and face history’s greatest leaders. Cities physically spread across the map and each district, wonder and improvement takes its own hex, so you can shape every city — from the Commercial Hub to the Spaceport. Active research in technology and culture unlocks new potential, the Civics tree yields new governments and cultural policies, and rival leaders follow their own agendas based on historical traits. You compete for one of five victory paths while diplomacy shifts from early clashes to alliances, city-state influence and espionage.
Sid Meier's Civilization VII is a strategy simulation in which you lead an empire through the Antiquity, Exploration and Modern Ages of human history. In each Age you decide whether your civilization keeps its original identity, evolves into a new one, or blends the two through hybridization. Achievements in science, culture, military and economy unlock advantages for the next Age. You expand with new Settlements and Wonders, drive progress through technological breakthroughs, and either conquer or cooperate with rivals, playing solo or online with others.
Sid Meier's Civilization V is a turn-based strategy game in which the player leads their own civilization from the dawn of man into the space age. It covers warfare, diplomacy, technology discovery and encounters with history's great leaders. The game uses a hex-based grid, city states act as a resource in diplomatic rivalry, and leaders can be negotiated with through an improved system. It supports multiplayer over the internet or local network, and mods can be installed directly within the game.
Age of Wonders: Planetfall is a strategy game that brings the tactical turn-based combat and empire building of the Age of Wonders series into space. The player leads one of six factions, such as Vanguard, the dinosaur-riding Amazons or the cyborg-zombies of the Assembly, aiming to build a new future after the fall of the galactic empire Star Union. Exploring planetary ruins, the player discovers forgotten technologies and deals with other survivors, and victory can come through conquest, diplomacy or doomsday technologies. The game offers a single-player campaign, random skirmish maps and multiplayer online, hotseat or asynchronous play.
Age of Wonders 4 combines 4X strategy with turn-based tactical battles in a fantasy realm that the player shapes by their own design. The faction changes over the turns as the player expands the empire. Followers are built from bodily forms, societal traits and arcane powers, allowing the creation of anything from a clan of cannibal halflings to mystic moon elves. Victory can be pursued through brutal domination, clever alliances or deep arcane knowledge, and each game adds a new chapter to a continuing story.
Stellaris is a sci-fi grand strategy game from Paradox Development Studios. The player explores a procedurally generated galaxy, sending science ships to survey anomalies and construction ships to build stations around newly discovered planets. Journeying among the stars, you meet alien races and unexpected events, set the direction your society develops in, and see alliances form and wars declared. The aim is to forge and expand your own empire.
Sins of a Solar Empire II is a real-time 4X strategy game about the battle for galactic dominance: you explore, expand, exploit and exterminate through military force, diplomacy, trade, culture and influence. There are no turns and no separate battle mode; everything runs in real time, from tactical engagements to empire management. Planets orbit their stars, slowly changing the galaxy’s structure, and you can see its state up to an hour ahead. In War Year 35 you lead one of six factions – among them the human TEC, the alien Vasari and the deviant Advent – as emperor and battle commander.
Age of Wonders III follows up an award-winning strategy series, mixing empire building, role playing and warfare into turn-based fantasy strategy. You rule as one of six leader classes – Sorcerer, Theocrat, Rogue, Warlord, Archdruid and the tech-focused Dreadnought – and choose allies from six main races (Humans, High Elves, Dwarves, Orcs, Goblins and Draconians) as well as from monster dwellings. You expand your domain with new settlements, recruit legendary heroes, arm them with magical weapons and fight detailed 3D turn-based battles. The game offers a story campaign playable from both sides of the conflict, scenarios on randomly generated maps and online wars for up to eight players.
Star Trek: Infinite is a grand strategy game in which you lead one of four major factions: the United Federation of Planets, Klingon Empire, Romulan Star Empire, or Cardassian Union. As the leader, you make the key decisions for your faction, and your choices determine how well you reach your goals. Diplomacy, espionage, warfare, or a combination of these can all lead to victory. Characters such as Picard, Janeway, Sisko, Data, Gowron, Makbar, or Garak can be recruited, and the game is built on core systems from Stellaris.
Songs of Conquest is a turn-based strategy adventure in which you lead powerful magicians called Wielders into unknown lands of Aerbor. You fight armies, hunt for powerful artifacts, expand your territory and manage resources, research and towns. Battles revolve around troop abilities and magic, and include siege battles. Four factions – Arleon, Rana, Loth and Barya – await, with randomized or handcrafted maps playable solo, co-op, hotseat or online.
Dune: Spice Wars is a 4X real-time strategy game from the developers of Northgard, set in Frank Herbert’s Dune universe. Players lead a faction in a struggle for control of the harsh desert planet Arrakis, where spice, the most valuable resource in the universe, is harvested while sandworms and storms threaten. Victory can come through open warfare, political influence, economic dominance, or secret agents sabotaging rivals. The Conquest mode lets players take command of one of the major houses through a series of unique scenarios.
Sins of a Solar Empire: Rebellion is a stand-alone expansion in which you command a space-faring empire, blending the depth of the 4X genre with real-time strategy. The war has split the sides into loyalists and rebels within the Trader Emergency Coalition, the Advent Unity and the Vasari Empire, and playing as either unlocks new technologies, ships and play styles for each race. Titan-class warships and new capital ships with upgraded abilities join the fleets alongside nimble corvettes built to harass the enemy. The game also brings updated graphics, particle effects and lighting.