Colony sims: about the games
Frostpunk is a simulation and strategy game about keeping a society alive in an entirely frozen world, where heat means life and every decision carries a cost. As ruler of the last city on Earth, the player manages both its citizens and infrastructure and uses steam-powered technology to resist the overwhelming cold. City and society management takes up most of the time, but at some point the player must explore the world outside. The player establishes laws that govern working routines, healthcare and food provision, and must keep the population’s hope and contentment up, since optimization and resource management often clash with empathy.
Evil Genius 2: World Domination is a satirical spy-fi lair builder in which you take charge of a criminal mastermind and set plans for world domination in motion. You arrange your own island hideaway and its cover operation to suit how you play, train a workforce of criminal minions, recruit powerful Henchmen, and research trap networks that can be combined against the Forces of Justice. From there you carry out hundreds of possible objectives – selling the British Royal Family among them – on the way to building a Doomsday Device.
RimWorld is a sci-fi colony sim in which an intelligent AI storyteller shapes the random events that befall your settlement. You start with three survivors of a shipwreck on a distant world and manage their moods, needs, wounds, illnesses and addictions. You build bases in forests, deserts, jungles and tundra, follow relationships between colonists, and fight pirates, tribes, giant insects and ancient killing machines. You also trade with passing ships and caravans, and each playthrough generates a new world to explore.
Against the Storm is a dark fantasy city builder in which you rebuild civilization amid apocalyptic rains. As the Viceroy charged by the Scorched Queen, you lead humans, beavers, lizards, foxes and harpies to reclaim the wilderness and build a network of settlements for the Smoldering City across a large world map. Each settlement must be held against recurring Blightstorms and the differing needs of each species. It is a roguelite, so resources, upgrades and experience from one expedition carry over to the next.
Terraformers is a turn-based strategy game about colony building and resource management, in which the player turns Mars into a green planet. Leaders explore mysterious locations with rich resource depots, giant crystal caves and natural wonders, founding cities in craters and lava tubes. At the start of each turn the player picks buildings from randomly offered project cards and plans city layouts to create synergies between them. The planet is procedurally generated, so every playthrough differs; geoengineering options include restarting a volcano, building giant space mirrors or nuking the poles.
Gord is a single-player adventure strategy set in a dark fantasy world inspired by Slavic folklore. You lead the Tribe of the Dawn into forbidden lands, completing quests that shape the personalities and wellbeing of subjects and the fate of the community. From a humble settlement you raise palisades and structures until your gord becomes a formidable fortress, while enemy tribes, gruesome monsters and mysterious powers threaten the populace. When the sanity of a settler reaches a critical point, they break down or flee; prayers may grant spellcasting, and pages from The Chronicle reveal the history of the world.
Endzone 2 is a post-apocalyptic survival colony builder in which you secure humanity’s survival after a cataclysmic disaster and repopulate the last habitable grounds. Taking direct control of your settlement bus, you drive through treacherous wastelands scattered with ancient ruins, hidden loot and missions, and settle habitable zones with unique resources. There you build and develop multiple settlements, research buildings, technologies and refined resources, and set up trade routes with other zones and traders. The environment keeps changing, bringing radioactively contaminated ground, droughts, toxic rain and sandstorms.
You lead a band of exiles starting over in a new land with only the clothes on their backs and a cart of supplies from home, and the townspeople are your main resource: they are born, age, work, raise children and die, so a settlement grows only if they stay healthy, content and fed. No skill trees exist, any building can go up once materials are gathered, and money is absent – goods are bartered with trade ships that bring livestock and crops, yet also illness from abroad. Residents can take twenty occupations, from farming to mining, teaching and healing, and each map has its own scarcities.
Humans are gone, and the beavers that adapted to a world hit by droughts and toxic waste must now survive on their own. This is a sandbox city-building game in which you choose the Folktails or the Iron Teeth faction and build a colony with vertical architecture, dams, and canals, reshaping both terrain and water. Wood is the main resource, metal is gathered by scavengers sent to the ruins of the old world, and automation and mechanized beavers help with daily work. Seasons cycle through wet, dry, and toxic periods.
Norland is a medieval colony sim in which you lead a noble family facing class conflict, religious struggle and political treachery. You look after your people’s needs, uncover the lost knowledge of a fallen empire and plot against your enemies. Each family member has their own strengths, weaknesses and ambitions, relationships develop with foreign rulers too, and disputes within the family can end in bloodshed.
The Universim is a strategy city-building game with god elements. You guide a species called Nuggets from the Stone Age to the Space Age — managing resources, researching over 200 technological and societal advancements, and facing natural disasters and alien threats. More than 15 godly powers let you protect or punish your followers. Planets are procedurally generated, each with its own ecosystem, and their fragile environmental balance needs care because your decisions shape the global climate. Nuggets can eventually colonize distant worlds.
Land of the Vikings is a survival colony sim in which you, as a wise Jarl, build a village and grow it into a thriving city. Resources must be managed carefully – chopping trees, growing crops, hunting, mining ore and fishing – to outlast harsh winters. Each villager is an individual with 20+ characteristics; families form and new generations are born. You face earthquakes, lightning from Asgard and winter storms, trade through a Trade Dock, raid foreign villages for plunder and Fame, and build freely without a grid, decorating with monuments to Odin or Freya.